"use client";
import { useCallback, useRef, useState } from "react";
import {
Activity,
Database,
FileJson,
Gauge,
Play,
ShieldCheck,
Square,
Undo2,
Zap,
} from "lucide-react";
import {
Agent,
AgentContent,
AgentHeader,
AgentInstructions,
AgentOutput,
AgentTool,
AgentTools,
ChainOfThought,
ChainOfThoughtContent,
ChainOfThoughtSearchResults,
ChainOfThoughtStep,
ChainOfThoughtTrigger,
Context,
ContextCacheUsage,
ContextContentHeader,
ContextInputUsage,
ContextOutputUsage,
ContextReasoningUsage,
ContextTrigger,
Conversation,
ConversationContent,
Message,
MessageContent,
MessageResponse,
ModelSelector,
PromptInput,
PromptInputFooter,
PromptInputSubmit,
PromptInputTextarea,
PromptInputTools,
Queue,
QueueItem,
QueueSection,
SourceDocumentItem,
SourceItem,
Sources,
SourcesContent,
SourcesTrigger,
Terminal,
TestResults,
Tool,
ToolContent,
ToolHeader,
ToolInput,
ToolOutput,
type ModelDef,
type ToolPartState,
} from "@reopt-ai/opt-chat";
import {
Avatar,
Badge,
Button,
Progress,
ToastProvider,
cn,
} from "@reopt-ai/opt-ui";
import { useExampleAction } from "@/components/examples/use-example-action";
import type { ChatExampleDemoProps } from "./starter-conversation-demo";
interface AgentMessage {
id: string;
role: "user" | "assistant";
text: string;
}
type ApprovalState = "pending" | "approved" | "held";
type PatchState =
| "draft"
| "approved"
| "applying"
| "applied"
| "rolling-back"
| "rolled-back";
type AuditPacketState = "idle" | "building" | "ready";
type EvalSuiteState = "idle" | "running" | "passed";
type ReleaseGateState = "blocked" | "checking" | "ready";
type RunEventTone = "info" | "success" | "warning";
interface RunEvent {
id: string;
label: string;
detail: string;
tone: RunEventTone;
}
interface PatchPreviewItem {
field: string;
before: string;
after: string;
}
interface MemoryItem {
id: string;
label: string;
value: string;
tone: RunEventTone;
}
const AUDIT_PACKET_COPY: Record<
AuditPacketState,
{ label: string; detail: string }
> = {
idle: {
label: "export ready",
detail:
"Bundle approval, model route, source list, memory, EAV diff, and rollback chain.",
},
building: {
label: "building",
detail:
"Collecting trace, approval state, memory facts, and BrandApp EAV mutation context.",
},
ready: {
label: "packet ready",
detail: "agentops-audit-2026-06-19.json is sealed for BrandApp replay.",
},
};
const AUDIT_PACKET_TONE: Record<AuditPacketState, RunEventTone> = {
idle: "warning",
building: "info",
ready: "success",
};
const AUDIT_PACKET_BUTTON_LABEL: Record<AuditPacketState, string> = {
idle: "Export audit",
building: "Building",
ready: "Packet ready",
};
const AGENT_MODELS: ModelDef[] = [
{
id: "anthropic/claude-sonnet-4.5",
label: "sonnet-4.5",
provider: "BrandApp",
description: "Deep agent runs and tool planning",
badge: "pro",
capabilities: ["tools"],
},
{
id: "anthropic/claude-haiku-4.5",
label: "haiku-4.5",
provider: "BrandApp",
description: "Fast triage and low-cost summaries",
badge: "fast",
},
{
id: "zai/glm-4.7-flash",
label: "glm-4.7-flash",
provider: "BrandApp",
description: "Lightweight operational checks",
},
];
const INITIAL_MESSAGES: AgentMessage[] = [
{
id: "assistant-0",
role: "assistant",
text: "AgentOps is connected to BrandApp AI, EAV records, deployment notes, and the approval queue. Pick a runbook or ask for a status sweep.",
},
{
id: "seed-user-0",
role: "user",
text: "What is blocking the spring launches right now?",
},
{
id: "seed-assistant-0",
role: "assistant",
text: "Three launches are blocked: two are waiting on legal copy and one is missing a BrandApp EAV segment mapping. Owners are assigned on all three. I drafted a guarded patch you can review in the Approval gate before any EAV write runs.",
},
];
const PROMPTS = [
"Summarize blocked launches",
"Draft an owner escalation",
"Check credit risk before send",
] as const;
const INITIAL_RUN_EVENTS: RunEvent[] = [
{
id: "run-event-1",
label: "Guard policy loaded",
detail: "Write tools require approvalToken before EAV mutation.",
tone: "success",
},
{
id: "run-event-2",
label: "Last runbook passed",
detail: "Blocked launch sweep completed 4 minutes ago.",
tone: "info",
},
];
const INITIAL_MEMORY_ITEMS: MemoryItem[] = [
{
id: "guardrail",
label: "Guardrail",
value: "Writes require approvalToken; destructive tools stay draft-only.",
tone: "success",
},
{
id: "launch-context",
label: "Launch context",
value: "3 blockers: legal copy, owner note, missing segment.",
tone: "info",
},
{
id: "credit-policy",
label: "Credit policy",
value: "Cap image variants while credit load stays above 60%.",
tone: "warning",
},
];
const PATCH_PREVIEW_ITEMS: PatchPreviewItem[] = [
{
field: "launch.status",
before: "Blocked",
after: "Ready",
},
{
field: "owner_note",
before: "Needs copy review",
after: "Legal copy approved; launch can proceed",
},
{
field: "eav.segment",
before: "missing",
after: "vip-spring-2026",
},
];
const ROUTE_SNIPPET = `// app/api/agent/route.ts
import { createBrandappProvider } from "@reopt-ai/brandapp-sdk/ai-provider";
import {
convertToModelMessages,
createUIMessageStreamResponse,
streamText,
toUIMessageStream,
} from "ai";
let brandapp: ReturnType<typeof createBrandappProvider> | undefined;
function getBrandapp() {
brandapp ??= createBrandappProvider({
clientId: process.env.BRANDAPP_CLIENT_ID!,
clientSecret: process.env.BRANDAPP_CLIENT_SECRET!,
brandappId: process.env.BRANDAPP_ID!,
});
return brandapp;
}
export async function POST(req: Request) {
const {
messages,
model = "anthropic/claude-sonnet-4.5",
approvalToken,
} = await req.json();
const mode = approvalToken ? "approved write mode" : "read-only mode";
const result = streamText({
model: getBrandapp()(model),
instructions:
"You are an operations agent. Never write EAV without approvalToken. " +
"Current mode: " + mode,
messages: await convertToModelMessages(messages),
});
return createUIMessageStreamResponse({
stream: toUIMessageStream({ stream: result.stream }),
});
}`;
function buildReply(prompt: string) {
if (/credit/i.test(prompt)) {
return "Credit risk is acceptable. The send plan consumes 1,840 credits against a 10,000 monthly allocation, but image variants should be capped until the launch owner approves final copy.";
}
if (/escalation/i.test(prompt)) {
return "Escalation drafted: owner, blocking field, current reviewer, and next deadline are all included. I would request approval before posting to the customer-success channel.";
}
return "Three launches are blocked. Two are waiting for legal copy, one is missing a BrandApp EAV segment mapping, and all three have owners assigned. Recommended next action: approve the safe copy update and reopen the data sync check.";
}
function getPatchTone(state: PatchState) {
switch (state) {
case "applied":
return "success";
case "rolling-back":
case "rolled-back":
return "warning";
case "approved":
case "applying":
return "info";
default:
return "default";
}
}
function getApplyPatchVariant(state: PatchState) {
if (
state === "applied" ||
state === "rolling-back" ||
state === "rolled-back"
) {
return "secondary";
}
return "primary";
}
function getApplyPatchLabel(state: PatchState) {
switch (state) {
case "applying":
return "Applying";
case "applied":
case "rolling-back":
return "Applied";
case "rolled-back":
return "Patch reverted";
default:
return "Apply patch";
}
}
function getAgentRouteStatus(state: PatchState) {
switch (state) {
case "rolled-back":
return "rollback-complete";
case "rolling-back":
return "rolling-back";
case "applied":
return "synced";
default:
return "streaming";
}
}
function getReleaseGateCopy(
releaseGateState: ReleaseGateState,
releaseEvidenceReady: boolean,
) {
if (releaseGateState === "ready") {
return {
label: "ready",
detail:
"Audit packet and eval evidence are attached to the release gate.",
};
}
if (releaseGateState === "checking") {
return {
label: "checking",
detail: "Verifying audit hash, eval pass, and approval trail.",
};
}
if (releaseEvidenceReady) {
return {
label: "ready to open",
detail: "Audit packet and eval suite passed; open the gate.",
};
}
return {
label: "blocked",
detail: "Export the audit packet and pass evals before release can open.",
};
}
function getEvalSuiteButtonLabel(state: EvalSuiteState) {
switch (state) {
case "running":
return "Running evals";
case "passed":
return "Evals passed";
default:
return "Run evals";
}
}
function getReleaseGateButtonLabel(state: ReleaseGateState) {
switch (state) {
case "checking":
return "Checking gate";
case "ready":
return "Gate ready";
default:
return "Open release gate";
}
}
function getReleaseGateTone(
state: ReleaseGateState,
releaseEvidenceReady: boolean,
) {
if (state === "ready") return "success";
if (releaseEvidenceReady) return "info";
return "warning";
}
async function streamWords(
text: string,
onChunk: (value: string) => void,
signal?: AbortSignal,
delayMs = 22,
) {
const parts = text.split(/(\s+)/);
let buffer = "";
for (const part of parts) {
if (signal?.aborted) return "";
if (delayMs > 0) {
await new Promise((resolve) => window.setTimeout(resolve, delayMs));
}
buffer += part;
onChunk(buffer);
}
return buffer;
}
function MetricCard({
icon,
label,
value,
tone = "info",
}: {
icon: React.ReactNode;
label: string;
value: string;
tone?: "info" | "success" | "warning";
}) {
return (
<div className="border-border bg-surface rounded-lg border p-3">
<div className="flex items-center justify-between gap-2">
<span className="text-text-tertiary">{icon}</span>
<Badge variant={tone} size="sm">
live
</Badge>
</div>
<p className="text-text-primary mt-2 text-lg font-semibold">{value}</p>
<p className="text-text-tertiary text-xs">{label}</p>
</div>
);
}
function RunbookButton({
label,
active,
disabled,
onClick,
}: {
label: string;
active: boolean;
disabled: boolean;
onClick: () => void;
}) {
return (
<button
type="button"
onClick={onClick}
disabled={disabled}
aria-pressed={active}
className={cn(
"border-border bg-surface text-text-secondary hover:border-border-hover hover:text-text-primary flex w-full items-center gap-2 rounded-lg border px-3 py-2 text-left text-sm transition-colors disabled:cursor-not-allowed disabled:opacity-60",
active && "border-accent bg-accent/10 text-text-primary",
)}
>
<Play className="size-3.5" aria-hidden />
{label}
</button>
);
}
interface AgentOpsAppDemoProps extends ChatExampleDemoProps {
actionDelayMs?: number;
streamDelayMs?: number;
}
export function AgentOpsAppDemo(props: AgentOpsAppDemoProps) {
return (
<ToastProvider position="bottom-right">
<AgentOpsAppDemoInner {...props} />
</ToastProvider>
);
}
function AgentOpsAppDemoInner({
actionDelayMs = 650,
compact = false,
streamDelayMs = 22,
}: AgentOpsAppDemoProps) {
const { notReal } = useExampleAction();
const [messages, setMessages] = useState<AgentMessage[]>(INITIAL_MESSAGES);
const [streaming, setStreaming] = useState<string | null>(null);
const [selectedModel, setSelectedModel] = useState(AGENT_MODELS[0].id);
const [isLoading, setIsLoading] = useState(false);
const [activeRunbook, setActiveRunbook] = useState<string>(PROMPTS[0]);
const [approvalState, setApprovalState] = useState<ApprovalState>("pending");
const [patchState, setPatchState] = useState<PatchState>("draft");
const [auditPacketState, setAuditPacketState] =
useState<AuditPacketState>("idle");
const [evalSuiteState, setEvalSuiteState] = useState<EvalSuiteState>("idle");
const [releaseGateState, setReleaseGateState] =
useState<ReleaseGateState>("blocked");
const [completedQueue, setCompletedQueue] = useState(1);
const [openRuns, setOpenRuns] = useState(12);
const [approvedRuns, setApprovedRuns] = useState(8);
const [creditLoad, setCreditLoad] = useState(64);
const [runEvents, setRunEvents] = useState<RunEvent[]>(INITIAL_RUN_EVENTS);
const [memoryItems, setMemoryItems] =
useState<MemoryItem[]>(INITIAL_MEMORY_ITEMS);
const abortRef = useRef<AbortController | null>(null);
const nextIdRef = useRef(1);
const nextEventIdRef = useRef(INITIAL_RUN_EVENTS.length + 1);
const approvalTone =
approvalState === "approved"
? "success"
: approvalState === "held"
? "warning"
: "info";
const toolState: ToolPartState =
approvalState === "approved"
? "approval-responded"
: approvalState === "held"
? "output-denied"
: "approval-requested";
const approvalCopy = {
pending: {
label: "approval pending",
detail: "Owner approval required before the write tool can update EAV.",
output: "Safe actions queued. No write tools executed.",
next: "request_owner_approval",
},
approved: {
label: "approved",
detail: "Owner approved the guarded write for the selected launch set.",
output: "Approval captured. The write patch is ready for EAV sync.",
next: "write_eav_patch",
},
held: {
label: "held",
detail: "Write is paused and routed to manual review.",
output: "Write denied. The agent will keep suggestions in draft mode.",
next: "manual_review",
},
}[approvalState];
const patchCopy = {
draft: {
label: "draft patch",
detail: "The agent can preview the EAV mutation but cannot write yet.",
},
approved: {
label: "approved patch",
detail: "Owner approval is attached. The guarded EAV patch is ready.",
},
applying: {
label: "applying patch",
detail: "BrandApp EAV write is running with the approval token.",
},
applied: {
label: "patch applied",
detail: "Mutation audit is recorded and the launch row is synced.",
},
"rolling-back": {
label: "rolling back",
detail: "The agent is reverting the EAV mutation with audit context.",
},
"rolled-back": {
label: "rollback complete",
detail: "Rollback audit is recorded and the launch row is draft-safe.",
},
}[patchState];
const patchTone = getPatchTone(patchState);
const applyPatchVariant = getApplyPatchVariant(patchState);
const applyPatchLabel = getApplyPatchLabel(patchState);
const agentRouteStatus = getAgentRouteStatus(patchState);
const auditPacketTone = AUDIT_PACKET_TONE[auditPacketState];
const auditPacketCopy = AUDIT_PACKET_COPY[auditPacketState];
const auditPacketButtonLabel = AUDIT_PACKET_BUTTON_LABEL[auditPacketState];
const evalSuiteCopy = {
idle: {
label: "ready",
detail:
"Run guardrail, EAV mutation, source, and rollback replay checks.",
},
running: {
label: "running",
detail:
"Evaluating approval policy, source grounding, and replay packet.",
},
passed: {
label: "passed",
detail: "Guardrail, EAV write, source, and replay checks passed.",
},
}[evalSuiteState];
const releaseEvidenceReady =
auditPacketState === "ready" && evalSuiteState === "passed";
const releaseGateCopy = getReleaseGateCopy(
releaseGateState,
releaseEvidenceReady,
);
const evalSuiteButtonLabel = getEvalSuiteButtonLabel(evalSuiteState);
const releaseGateButtonLabel = getReleaseGateButtonLabel(releaseGateState);
const releaseGateTone = getReleaseGateTone(
releaseGateState,
releaseEvidenceReady,
);
const appendRunEvent = useCallback((event: Omit<RunEvent, "id">) => {
setRunEvents((current) => [
{ id: `run-event-${nextEventIdRef.current++}`, ...event },
...current,
]);
}, []);
const upsertMemoryItem = useCallback((item: MemoryItem) => {
setMemoryItems((current) => [
item,
...current.filter((memoryItem) => memoryItem.id !== item.id),
]);
}, []);
const runPrompt = useCallback(
async (prompt: string) => {
if (isLoading || !prompt.trim()) return;
const controller = new AbortController();
abortRef.current = controller;
const id = nextIdRef.current++;
const modelLabel = selectedModel.split("/").pop() ?? selectedModel;
setActiveRunbook(prompt);
setApprovalState("pending");
setPatchState("draft");
setAuditPacketState("idle");
setEvalSuiteState("idle");
setReleaseGateState("blocked");
setCompletedQueue(1);
setOpenRuns((current) => current + 1);
setCreditLoad((current) => Math.min(92, current + 2));
appendRunEvent({
label: "Runbook started",
detail: `${prompt} started on ${modelLabel}.`,
tone: "info",
});
upsertMemoryItem({
id: "active-runbook",
label: "Active runbook",
value: `${prompt} planned with ${modelLabel}.`,
tone: "info",
});
setMessages((current) => [
...current,
{ id: `user-${id}`, role: "user", text: prompt },
]);
setStreaming("");
setIsLoading(true);
const finalText = await streamWords(
buildReply(prompt),
setStreaming,
controller.signal,
streamDelayMs,
);
if (finalText && !controller.signal.aborted) {
setMessages((current) => [
...current,
{
id: `assistant-${id}`,
role: "assistant",
text: finalText,
},
]);
setCompletedQueue((current) => Math.max(current, 2));
appendRunEvent({
label: "Runbook completed",
detail: `${prompt} returned a guarded action plan.`,
tone: "success",
});
}
setOpenRuns((current) => Math.max(0, current - 1));
setStreaming(null);
setIsLoading(false);
abortRef.current = null;
},
[appendRunEvent, isLoading, selectedModel, streamDelayMs, upsertMemoryItem],
);
const handleStop = () => {
abortRef.current?.abort();
appendRunEvent({
label: "Runbook stopped",
detail: `${activeRunbook} was stopped before write tools ran.`,
tone: "warning",
});
setStreaming(null);
setIsLoading(false);
};
const appendAssistantMessage = (text: string) => {
const id = nextIdRef.current++;
setMessages((current) => [
...current,
{ id: `assistant-${id}`, role: "assistant", text },
]);
};
const handleApproveWrite = () => {
if (approvalState === "approved") return;
notReal("Approve write");
setApprovalState("approved");
setPatchState("approved");
setCompletedQueue(2);
setApprovedRuns((current) => current + 1);
appendRunEvent({
label: "Write approved",
detail: `${activeRunbook} can now sync the guarded EAV patch.`,
tone: "success",
});
upsertMemoryItem({
id: "approval",
label: "Approval memory",
value: "approvalToken attached to the guarded write patch.",
tone: "success",
});
appendAssistantMessage(
"Owner approval captured. I queued the guarded EAV patch and kept the generated copy attached to the approval record.",
);
};
const handleHoldWrite = () => {
if (approvalState === "held") return;
setApprovalState("held");
setPatchState("draft");
setCompletedQueue(2);
appendRunEvent({
label: "Write held",
detail: `${activeRunbook} remains draft-only until manual review clears.`,
tone: "warning",
});
upsertMemoryItem({
id: "approval",
label: "Approval memory",
value: "Manual review required before any EAV write can run.",
tone: "warning",
});
appendAssistantMessage(
"Write held. I left the draft update in the queue and routed the unresolved fields to manual review.",
);
};
const handleApplyPatch = () => {
if (patchState !== "approved") return;
notReal("Apply patch (EAV sync)");
setPatchState("applying");
appendRunEvent({
label: "Patch applying",
detail: `${activeRunbook} is writing the guarded BrandApp EAV patch.`,
tone: "info",
});
window.setTimeout(() => {
setPatchState("applied");
setCompletedQueue(3);
appendRunEvent({
label: "Patch applied",
detail: `${activeRunbook} synced launch status, owner note, and segment.`,
tone: "success",
});
upsertMemoryItem({
id: "eav-sync",
label: "EAV memory",
value: "launch.status, owner_note, and eav.segment persisted.",
tone: "success",
});
appendAssistantMessage(
"Guarded EAV patch applied. The mutation audit now includes launch status, owner note, segment mapping, and the approval token.",
);
}, actionDelayMs);
};
const handleRollbackPatch = () => {
if (patchState !== "applied") return;
notReal("Rollback patch");
setPatchState("rolling-back");
appendRunEvent({
label: "Rollback queued",
detail: `${activeRunbook} is reverting the guarded EAV mutation.`,
tone: "warning",
});
window.setTimeout(() => {
setPatchState("rolled-back");
setCompletedQueue(4);
appendRunEvent({
label: "Rollback completed",
detail: `${activeRunbook} restored launch status, owner note, and segment.`,
tone: "success",
});
upsertMemoryItem({
id: "rollback",
label: "Rollback memory",
value: "Last EAV mutation was reverted with approval audit retained.",
tone: "warning",
});
appendAssistantMessage(
"Rollback complete. I restored the prior launch values and kept the approval token, patch diff, and rollback reason attached to the audit packet.",
);
}, actionDelayMs);
};
const handleExportAuditPacket = () => {
if (auditPacketState !== "idle") return;
notReal("Export audit packet");
setAuditPacketState("building");
appendRunEvent({
label: "Audit export queued",
detail: `${activeRunbook} is bundling approval, sources, memory, and EAV diff.`,
tone: "info",
});
window.setTimeout(() => {
setAuditPacketState("ready");
appendRunEvent({
label: "Audit packet ready",
detail:
"agentops-audit-2026-06-19.json includes approvalToken hash, patch diff, sources, and rollback chain.",
tone: "success",
});
upsertMemoryItem({
id: "audit-packet",
label: "Audit packet",
value: "agentops-audit-2026-06-19.json sealed for BrandApp replay.",
tone: "success",
});
appendAssistantMessage(
"Audit packet ready. I bundled the model route, approval state, EAV diff, source list, run trace, and rollback chain for BrandApp replay.",
);
}, actionDelayMs);
};
const handleRunEvalSuite = () => {
if (evalSuiteState !== "idle") return;
notReal("Run eval suite");
setEvalSuiteState("running");
appendRunEvent({
label: "Eval suite started",
detail: `${activeRunbook} guardrail and replay checks are running.`,
tone: "info",
});
window.setTimeout(() => {
setEvalSuiteState("passed");
appendRunEvent({
label: "Eval suite passed",
detail:
"Approval policy, source grounding, EAV mutation, and replay packet checks passed.",
tone: "success",
});
upsertMemoryItem({
id: "eval-suite",
label: "Eval memory",
value: "Latest guardrail and BrandApp replay checks passed.",
tone: "success",
});
appendAssistantMessage(
"Eval suite passed. Approval policy, source grounding, EAV mutation shape, and BrandApp replay packet all cleared the release checks.",
);
}, actionDelayMs);
};
const handleOpenReleaseGate = () => {
if (!releaseEvidenceReady || releaseGateState !== "blocked") return;
notReal("Open release gate");
setReleaseGateState("checking");
appendRunEvent({
label: "Release gate checking",
detail: `${activeRunbook} is validating audit and eval evidence.`,
tone: "info",
});
window.setTimeout(() => {
setReleaseGateState("ready");
setCompletedQueue(5);
appendRunEvent({
label: "Release gate opened",
detail:
"Audit packet, eval suite, approval policy, and BrandApp replay evidence are attached.",
tone: "success",
});
upsertMemoryItem({
id: "release-gate",
label: "Release gate",
value: "Latest runbook has audit and eval evidence ready for release.",
tone: "success",
});
appendAssistantMessage(
"Release gate opened. I attached the audit packet, eval suite result, approval policy, and BrandApp replay evidence to the runbook.",
);
}, actionDelayMs);
};
if (compact) {
return (
<div className="bg-surface border-border flex h-full w-full overflow-hidden rounded-lg border">
<div className="border-border-subtle hidden w-52 shrink-0 border-r p-2 sm:block">
<Agent className="bg-bg-subtle">
<AgentHeader name="Ops Agent" model="sonnet" />
<AgentContent>
<p className="text-text-secondary text-xs">3 tools active</p>
</AgentContent>
</Agent>
</div>
<div className="flex min-w-0 flex-1 flex-col">
<Conversation className="min-h-0 flex-1">
<ConversationContent className="gap-4 p-3">
{messages.slice(-3).map((message) => (
<Message key={message.id} from={message.role}>
<MessageContent
className={
message.role === "assistant"
? "border-border bg-surface-raised rounded-lg border px-3 py-2"
: undefined
}
>
<MessageResponse>{message.text}</MessageResponse>
</MessageContent>
</Message>
))}
{streaming !== null && (
<Message from="assistant">
<MessageContent className="border-border bg-surface-raised rounded-lg border px-3 py-2">
<MessageResponse>{streaming || "..."}</MessageResponse>
</MessageContent>
</Message>
)}
</ConversationContent>
</Conversation>
<div className="border-border-subtle bg-bg-subtle flex flex-wrap items-center gap-2 border-t px-3 py-2 text-xs">
<Badge variant={auditPacketTone} size="sm" dot>
audit {auditPacketCopy.label}
</Badge>
<Badge
variant={evalSuiteState === "passed" ? "success" : "info"}
size="sm"
dot
>
eval {evalSuiteCopy.label}
</Badge>
<Badge variant={releaseGateTone} size="sm" dot>
release {releaseGateCopy.label}
</Badge>
</div>
</div>
</div>
);
}
return (
<div className="bg-surface border-border flex h-[100dvh] max-h-[100dvh] min-h-[660px] w-full overflow-hidden rounded-lg border shadow-sm lg:h-[100dvh]">
<aside className="border-border-subtle bg-bg-subtle/60 hidden w-72 shrink-0 flex-col border-r lg:flex">
<div className="border-border-subtle border-b p-4">
<div className="flex items-center gap-3">
<Avatar name="AgentOps" size="md" status="online" />
<div className="min-w-0">
<p className="text-text-primary truncate text-sm font-semibold">
AI agent console
</p>
<p className="text-text-tertiary text-xs">BrandApp provider</p>
</div>
</div>
<div className="mt-4">
<ModelSelector
models={AGENT_MODELS}
selected={selectedModel}
onSelect={setSelectedModel}
labels={{ selectModel: "Model" }}
/>
</div>
</div>
<div className="grid grid-cols-2 gap-3 p-4">
<MetricCard
icon={<Activity className="size-4" aria-hidden />}
label="open runs"
value={String(openRuns)}
/>
<MetricCard
icon={<Gauge className="size-4" aria-hidden />}
label="credit load"
value={`${creditLoad}%`}
tone="warning"
/>
<MetricCard
icon={<ShieldCheck className="size-4" aria-hidden />}
label="approved"
value={String(approvedRuns)}
tone="success"
/>
<MetricCard
icon={<Database className="size-4" aria-hidden />}
label="EAV bases"
value="5"
/>
</div>
<div className="flex flex-col gap-2 px-4">
{PROMPTS.map((prompt) => (
<RunbookButton
key={prompt}
label={prompt}
active={prompt === activeRunbook}
disabled={isLoading}
onClick={() => {
void runPrompt(prompt);
}}
/>
))}
</div>
<div className="mt-auto p-4">
<div className="border-border bg-surface rounded-lg border p-3">
<Progress
value={completedQueue}
max={5}
label="Runbook coverage"
showLabel
size="sm"
/>
</div>
</div>
</aside>
<main className="flex min-w-0 flex-1 flex-col">
<header className="border-border-subtle flex flex-wrap items-center justify-between gap-3 border-b px-4 py-3">
<div>
<div className="flex items-center gap-2">
<Badge variant="success" dot>
{isLoading ? "running" : "online"}
</Badge>
<span className="text-text-tertiary text-xs">
{selectedModel}
</span>
</div>
<h2 className="text-text-primary mt-1 text-lg font-semibold">
Launch reliability agent
</h2>
</div>
<div className="flex items-center gap-2">
<Button
size="sm"
variant="secondary"
leftIcon={<Zap className="size-4" aria-hidden />}
onClick={() => {
void runPrompt(PROMPTS[0]);
}}
>
Sweep
</Button>
<Button
size="sm"
variant="secondary"
leftIcon={<Square className="size-4" aria-hidden />}
onClick={handleStop}
disabled={!isLoading}
>
Stop
</Button>
</div>
</header>
<div className="grid min-h-0 flex-1 grid-cols-1 xl:grid-cols-[minmax(0,1fr)_360px]">
<section className="flex min-w-0 flex-col">
<Conversation className="min-h-0 flex-1">
<ConversationContent className="gap-6 p-5">
{messages.map((message) => (
<Message key={message.id} from={message.role}>
<MessageContent
className={
message.role === "assistant"
? "border-border bg-surface-raised rounded-lg border px-4 py-3"
: undefined
}
>
<MessageResponse>{message.text}</MessageResponse>
</MessageContent>
</Message>
))}
{streaming !== null && (
<Message from="assistant">
<MessageContent className="border-border bg-surface-raised rounded-lg border px-4 py-3">
<MessageResponse>{streaming || "..."}</MessageResponse>
</MessageContent>
</Message>
)}
</ConversationContent>
</Conversation>
<div className="border-border-subtle border-t p-4">
<PromptInput
onSubmit={(prompt) => {
void runPrompt(prompt);
}}
isLoading={isLoading}
onStop={handleStop}
className="bg-surface-raised"
>
<PromptInputTextarea placeholder="Ask the agent to inspect launches, credits, or EAV sync..." />
<PromptInputFooter>
<PromptInputTools>
<span className="bg-bg-muted text-text-primary rounded-full px-2 py-1 text-[11px] font-medium">
tool guarded
</span>
</PromptInputTools>
<div className="flex-1" />
<PromptInputSubmit />
</PromptInputFooter>
</PromptInput>
</div>
</section>
<aside className="border-border-subtle bg-bg-subtle/40 flex min-h-0 flex-col gap-4 overflow-y-auto border-t p-4 xl:border-t-0 xl:border-l">
<Agent className="bg-surface">
<AgentHeader name="Launch Reliability" model="brandapp.ai" />
<AgentContent>
<p className="text-text-secondary text-sm">
Checks release notes, BrandApp EAV records, credits, and
approval state before changing customer-facing data.
</p>
</AgentContent>
<AgentInstructions>
Never execute a destructive tool without explicit approval.
</AgentInstructions>
<AgentTools>
<AgentTool
name="list_eav_records"
description="Read BrandApp launch records"
schema={{ entity: "string", status: "string" }}
/>
<AgentTool
name="draft_update"
description="Generate copy and owner notes"
schema={{ tone: "string", locale: "string" }}
/>
<AgentTool
name="rollback_update"
description="Revert a guarded BrandApp EAV mutation"
schema={{ auditId: "string", reason: "string" }}
/>
</AgentTools>
<AgentOutput>{approvalCopy.output}</AgentOutput>
</Agent>
<div className="border-border bg-surface rounded-lg border p-4">
<div className="flex items-center justify-between gap-3">
<p className="text-text-primary text-sm font-semibold">
Agent memory
</p>
<Badge variant="info" size="sm">
{memoryItems.length} facts
</Badge>
</div>
<div className="border-border-subtle mt-3 divide-y border-y">
{memoryItems.slice(0, 4).map((item) => (
<div key={item.id} className="py-2">
<div className="flex items-center justify-between gap-2">
<p className="text-text-primary truncate text-sm font-medium">
{item.label}
</p>
<Badge variant={item.tone} size="sm" dot>
{item.tone}
</Badge>
</div>
<p className="text-text-tertiary mt-1 text-xs">
{item.value}
</p>
</div>
))}
</div>
</div>
<div className="border-border bg-surface rounded-lg border p-4">
<div className="flex items-start justify-between gap-3">
<div className="min-w-0">
<p className="text-text-primary text-sm font-semibold">
Approval gate
</p>
<p className="text-text-tertiary mt-1 text-xs">
{approvalCopy.detail}
</p>
</div>
<Badge variant={approvalTone} size="sm" dot>
{approvalCopy.label}
</Badge>
</div>
<div className="mt-3 flex flex-wrap gap-2">
<Button
size="sm"
leftIcon={<ShieldCheck className="size-4" aria-hidden />}
disabled={approvalState === "approved"}
onClick={handleApproveWrite}
>
Approve write
</Button>
<Button
size="sm"
variant="secondary"
leftIcon={<Square className="size-4" aria-hidden />}
disabled={approvalState === "held"}
onClick={handleHoldWrite}
>
Hold
</Button>
</div>
</div>
<div className="border-border bg-surface rounded-lg border p-4">
<div className="flex items-start justify-between gap-3">
<div className="min-w-0">
<p className="text-text-primary text-sm font-semibold">
Guarded patch preview
</p>
<p className="text-text-tertiary mt-1 text-xs">
{patchCopy.detail}
</p>
</div>
<Badge variant={patchTone} size="sm" dot>
{patchCopy.label}
</Badge>
</div>
<div className="mt-3 grid gap-2">
{PATCH_PREVIEW_ITEMS.map((item) => (
<div
key={item.field}
className="border-border-subtle rounded-lg border px-3 py-2"
>
<div className="flex items-center justify-between gap-2">
<p className="text-text-primary truncate text-sm font-medium">
{item.field}
</p>
<Badge variant="default" size="sm">
patch
</Badge>
</div>
<p className="text-text-tertiary mt-1 truncate text-xs">
{item.before} to {item.after}
</p>
</div>
))}
</div>
<div className="mt-3 grid gap-2 sm:grid-cols-2">
<Button
className="w-full"
size="sm"
variant={applyPatchVariant}
leftIcon={<Database className="size-4" aria-hidden />}
disabled={patchState !== "approved"}
onClick={handleApplyPatch}
>
{applyPatchLabel}
</Button>
<Button
className="w-full"
size="sm"
variant="secondary"
leftIcon={<Undo2 className="size-4" aria-hidden />}
disabled={patchState !== "applied"}
onClick={handleRollbackPatch}
>
{patchState === "rolling-back"
? "Rolling back"
: patchState === "rolled-back"
? "Rolled back"
: "Rollback patch"}
</Button>
</div>
</div>
<div className="border-border bg-surface rounded-lg border p-4">
<div className="flex items-start justify-between gap-3">
<div className="min-w-0">
<p className="text-text-primary text-sm font-semibold">
Audit packet
</p>
<p className="text-text-tertiary mt-1 text-xs">
{auditPacketCopy.detail}
</p>
</div>
<Badge variant={auditPacketTone} size="sm" dot>
{auditPacketCopy.label}
</Badge>
</div>
<div className="border-border-subtle mt-3 flex items-start gap-3 rounded-lg border px-3 py-2">
<FileJson
className="text-accent mt-0.5 size-4 shrink-0"
aria-hidden
/>
<div className="min-w-0">
<p className="text-text-primary truncate text-sm font-medium">
agentops-audit-2026-06-19.json
</p>
<p className="text-text-tertiary mt-1 text-xs">
approvalToken hash · model route · sources · rollback chain
</p>
</div>
</div>
<Button
className="mt-3 w-full"
size="sm"
variant="secondary"
leftIcon={<ShieldCheck className="size-4" aria-hidden />}
disabled={auditPacketState !== "idle"}
onClick={handleExportAuditPacket}
>
{auditPacketButtonLabel}
</Button>
</div>
<div className="border-border bg-surface rounded-lg border p-4">
<div className="flex items-start justify-between gap-3">
<div className="min-w-0">
<p className="text-text-primary text-sm font-semibold">
Eval suite
</p>
<p className="text-text-tertiary mt-1 text-xs">
{evalSuiteCopy.detail}
</p>
</div>
<Badge
variant={evalSuiteState === "passed" ? "success" : "info"}
size="sm"
dot
>
{evalSuiteCopy.label}
</Badge>
</div>
<div className="mt-3 grid gap-2 text-xs">
<div className="border-border-subtle rounded-lg border px-3 py-2">
<p className="text-text-primary font-medium">
release-gate.agentops
</p>
<p className="text-text-tertiary mt-1">
approval policy · source grounding · EAV mutation · replay
</p>
</div>
</div>
<Button
className="mt-3 w-full"
size="sm"
variant="secondary"
leftIcon={
<Play
className={cn(
"size-4",
evalSuiteState === "running" && "animate-pulse",
)}
aria-hidden
/>
}
disabled={evalSuiteState !== "idle"}
onClick={handleRunEvalSuite}
>
{evalSuiteButtonLabel}
</Button>
</div>
<div className="border-border bg-surface rounded-lg border p-4">
<div className="flex items-start justify-between gap-3">
<div className="min-w-0">
<p className="text-text-primary text-sm font-semibold">
Release gate
</p>
<p className="text-text-tertiary mt-1 text-xs">
{releaseGateCopy.detail}
</p>
</div>
<Badge variant={releaseGateTone} size="sm" dot>
{releaseGateCopy.label}
</Badge>
</div>
<div className="mt-3 grid gap-2 text-xs">
<div className="border-border-subtle flex items-center justify-between gap-3 rounded-lg border px-3 py-2">
<span className="text-text-secondary">audit packet</span>
<Badge
variant={auditPacketState === "ready" ? "success" : "info"}
size="sm"
>
{auditPacketState === "ready" ? "ready" : "pending"}
</Badge>
</div>
<div className="border-border-subtle flex items-center justify-between gap-3 rounded-lg border px-3 py-2">
<span className="text-text-secondary">eval suite</span>
<Badge
variant={evalSuiteState === "passed" ? "success" : "info"}
size="sm"
>
{evalSuiteState === "passed" ? "passed" : "pending"}
</Badge>
</div>
</div>
<Button
className="mt-3 w-full"
size="sm"
variant="secondary"
leftIcon={
<ShieldCheck
className={cn(
"size-4",
releaseGateState === "checking" && "animate-pulse",
)}
aria-hidden
/>
}
disabled={
!releaseEvidenceReady || releaseGateState !== "blocked"
}
onClick={handleOpenReleaseGate}
>
{releaseGateButtonLabel}
</Button>
</div>
<div className="border-border bg-surface rounded-lg border p-4">
<div className="flex items-center justify-between gap-3">
<p className="text-text-primary text-sm font-semibold">
Run history
</p>
<Badge variant="info" size="sm">
{runEvents.length} events
</Badge>
</div>
<div className="mt-3 grid gap-2">
{runEvents.slice(0, 4).map((event) => (
<div
key={event.id}
className="border-border-subtle rounded-lg border px-3 py-2"
>
<div className="flex items-center justify-between gap-2">
<p className="text-text-primary truncate text-sm font-medium">
{event.label}
</p>
<Badge variant={event.tone} size="sm" dot>
{event.tone}
</Badge>
</div>
<p className="text-text-tertiary mt-1 truncate text-xs">
{event.detail}
</p>
</div>
))}
</div>
</div>
<ChainOfThought defaultOpen className="bg-surface">
<ChainOfThoughtTrigger labels={{ thinking: "Run trace" }} />
<ChainOfThoughtContent>
<ChainOfThoughtStep
step={{
id: "load-brandapp-context",
status: "complete",
label: "Loaded BrandApp context",
description: "5 entities, 12 active launch records",
}}
/>
<ChainOfThoughtStep
step={{
id: "check-credit-budget",
status: "complete",
label: "Checked credit budget",
description: "64% monthly usage, no hard limit risk",
}}
/>
<ChainOfThoughtStep
isLast
step={{
id: "prepare-guarded-write",
status:
approvalState === "approved"
? "complete"
: isLoading
? "active"
: "pending",
label: "Prepare guarded write",
description: approvalCopy.detail,
}}
/>
<ChainOfThoughtSearchResults
query="status:blocked owner:* launch"
results={[
"Spring collection launch",
"Referral reminder",
"VIP early access",
]}
/>
</ChainOfThoughtContent>
</ChainOfThought>
<Tool defaultOpen className="bg-surface">
<ToolHeader title="draft_update" state={toolState} />
<ToolContent>
<ToolInput
input={{
entity: "launches",
status: "blocked",
runbook: activeRunbook,
}}
/>
<ToolOutput
output={{
count: 3,
approval: approvalState,
riskyWrite: approvalState !== "approved",
patch: patchState,
next:
patchState === "rolled-back"
? "rollback_audit_ready"
: patchState === "applied"
? "rollback_available"
: approvalCopy.next,
}}
/>
</ToolContent>
</Tool>
<Queue className="bg-surface">
<QueueSection title="Agent queue" count={5} defaultOpen>
<QueueItem
item={{
id: "q1",
label: "Summarize blockers",
completed: completedQueue >= 1,
}}
/>
<QueueItem
item={{
id: "q2",
label: "Prepare owner approval",
completed: completedQueue >= 2,
}}
/>
<QueueItem
item={{
id: "q3",
label: "Write approved patch",
completed:
patchState === "applied" ||
patchState === "rolling-back" ||
patchState === "rolled-back",
}}
/>
<QueueItem
item={{
id: "q4",
label: "Prepare rollback packet",
completed: patchState === "rolled-back",
}}
/>
<QueueItem
item={{
id: "q5",
label: "Open release gate",
completed: releaseGateState === "ready",
}}
/>
</QueueSection>
</Queue>
<Context
usedTokens={32760}
maxTokens={128000}
modelId={selectedModel}
usage={{
inputTokens: 18420,
outputTokens: 2190,
reasoningTokens: 7020,
cacheTokens: 5130,
}}
className="bg-surface"
>
<ContextTrigger labels={{ used: "tokens" }} />
<ContextContentHeader />
<ContextInputUsage />
<ContextOutputUsage />
<ContextReasoningUsage />
<ContextCacheUsage />
</Context>
<Sources defaultOpen className="bg-surface">
<SourcesTrigger count={3} labels={{ usedSources: " sources" }} />
<SourcesContent>
<SourceDocumentItem
title="BrandApp launch records"
filename="launches.eav"
/>
<SourceDocumentItem
title="Current credit ledger"
filename="ai-credits.json"
/>
<SourceItem
title="Agent route"
url="https://app.reopt.ai/docs/brandapp-sdk"
/>
</SourcesContent>
</Sources>
<Terminal
output={`$ POST /api/agent\nprovider=brandapp.ai\nstatus=${agentRouteStatus}\nmodel=${selectedModel}\naudit=${auditPacketState}\nrelease=${releaseGateState}`}
/>
<TestResults
results={[
{
name: "tool approval policy",
status: approvalState === "approved" ? "passed" : "running",
duration: 12,
},
{ name: "EAV read route", status: "passed", duration: 18 },
{
name: "EAV write mutation",
status:
patchState === "applied" ||
patchState === "rolling-back" ||
patchState === "rolled-back"
? "passed"
: "running",
duration: 21,
},
{
name: "rollback audit",
status: patchState === "rolled-back" ? "passed" : "running",
duration: 15,
},
{
name: "audit packet",
status: auditPacketState === "ready" ? "passed" : "running",
duration: 11,
},
{
name: "eval suite",
status: evalSuiteState === "passed" ? "passed" : "running",
duration: 17,
},
{
name: "release gate",
status: releaseGateState === "ready" ? "passed" : "running",
duration: 13,
},
{ name: "write guard", status: "passed", duration: 9 },
]}
/>
<pre className="text-text-primary border-border bg-surface max-h-48 overflow-auto rounded-lg border p-3 text-xs leading-5">
<code>{ROUTE_SNIPPET}</code>
</pre>
</aside>
</div>
</main>
</div>
);
}